转自SS-QWQ
警告:在fys(风云社)kz服务器游玩时请不要使用带自动松w的版本!否则会被服务器封禁!
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前言:理论上手动也可以操作出来,但是很明显人手做不出那么完美。这个cfg的本质和大跳bind一样(大跳bind在gokz中的kzt和skz不起作用)
使用:
按E后,至少滑上滚轮4格。
滑的越快效果越好,反之效果越差,但滑太快会变成 low jump
想再次大跳就再按一下E,然后滑至少4格上滚轮
如果人物保持蹲伏或跳跃状态,滑一下上滚轮,或按E
恢复默认:设置里重新设置 E 和 滚轮向上
或控制台指令:
bind e +use
unbind mwheelup
无松W版本
// display information at top left (sv_cheats 1)
developer -1
echo "============================================================================"
echo "无敌炫酷之2tick crouch jump (KZT/SKZ) CFG | 滚轮不要滑太快哦(不然会变成low jump)"
echo "也请不要滑太慢哦(不然会变成3~N tick crouch jump) | 有较小的可能变成3tick crouch jump"
echo "CFG made by SS"
echo "按 E 开启/重置 mwheelup | 并重置蹲伏状态(-duck)"
echo "============================================================================"
// reset
bind "e" "+reset"
alias "+reset" "+use;-duck;-jump;change_mwhup;echo -duck | -jump | reset: mwheelup - +dbj1 | E - +use"
alias "-reset" "-use"
alias "change_mwhup" "bind mwheelup +dbj1"
// +duck
alias "+dbj1" "+duck;echo "mwheelup 1: +duck | ----- | bind mwheelup +dbj2""
alias "-dbj1" "bind mwheelup +dbj2"
// +jump
alias "+dbj2" "+jump;echo "mwheelup 2: ----- | +jump | bind mwheelup +dbj3""
alias "-dbj2" "bind mwheelup +dbj3"
// -jump - avoid low jumping (still possible)
alias "+dbj3" "-jump;echo "mwheelup 3: ----- | -jump | bind mwheelup +dbj4""
alias "-dbj3" "bind mwheelup +dbj4"
// -duck
alias "+dbj4" "-duck;echo "mwheelup 4: -duck | ----- | bind mwheelup +jump""
alias "-dbj4" "bind mwheelup +jump"
松W版本
// display information at top left
developer -1
echo "============================================================================"
echo "无敌炫酷之2tick crouch jump + 自动松W (KZT/SKZ) CFG | 滚轮不要滑太快哦(不然会变成low jump)"
echo "也请不要滑太慢哦(不然会变成3~N tick crouch jump) | 有较小的可能变成3tick crouch jump"
echo "CFG made by SS"
echo "按 E 开启/重置 mwheelup | 并重置蹲伏状态(-duck)"
echo "============================================================================"
// reset
bind "e" "+reset"
alias "+reset" "+use;-duck;-jump;change_mwhup;echo -duck | -jump | reset: mwheelup - +dbj1 | E - +use"
alias "-reset" "-use"
alias "change_mwhup" "bind mwheelup +dbj1"
// mwheelup
// bind mwheelup +dbj1
//1st tick - +duck
alias "+dbj1" "+duck;echo "mwheelup 1: +duck | ----- | bind mwheelup +dbj2""
alias "-dbj1" "bind mwheelup +dbj2"
//2nd tick - +jump
alias "+dbj2" "+jump;echo "mwheelup 2: ----- | +jump | bind mwheelup +dbj3 | -forward""
alias "-dbj2" "-forward;bind mwheelup +dbj3"
//3rd tick - avoid low jumping (still possible)
alias "+dbj3" "-jump;echo "mwheelup 3: ----- | -jump | bind mwheelup +dbj4""
alias "-dbj3" "bind mwheelup +dbj4"
//4th tick - -duck
alias "+dbj4" "-duck;echo "mwheelup 4: -duck | ----- | bind mwheelup +jump""
alias "-dbj4" "bind mwheelup +jump"
//alias "+wad" "+moveleft;+moveright;+forward";
//alias "-wad" "-moveleft;-moveright;-forward";
//alias "+wadjump" "+jump;-moveleft;-forward";
//alias "-wadjump" "-jump";
//bind "w" "+wad";
//bind "space" "+wadjump";
下载:
演示:
【CSGO KZ】 KZT/SKZ 计时适用的自动大跳CFG( 最大化地速 自动松蹲 自动松w)